
Everyone thinks they've got diamond hands.
We make you prove it.
Each one tests something different.
The first tests your hands.
Stake. Stay. Survive the red.
Or fold.
What comes next is harder.
Supply stays roughly fixed. Price moves.
$TICKET does not.
Every night at 21:00 UTC we take the 24-hour average market price — the TWAP — and compare it with the target of 100.
Above target, supply increases. Below target, supply decreases. Either way, the price gets pulled back towards 100.
Which means staring at the price tells you very little. Market cap is the number to watch.
The response is aggressive. The further above 100 the average finishes, the more new supply is created — roughly one for one.
A close at 105 mints about 5%. A close at 110 mints about 10%. There is no cap on the upside.
The game is less enthusiastic about destroying you.
Supply decreases by the size of the gap, capped at 3% a night. So a close at 98 takes 2%. A close at 96 takes the full 3%. A close at 80 takes the same 3% — the gap stops mattering once it is past the cap.
The upside can run.
The downside gets a leash.
Not a muzzle.
Land between 99 and 101 and nothing happens. No increase, no decrease.
For one glorious evening, everyone can stop pretending they know what happens next.
Upside runs. Downside is dampened. Price gets pulled back towards 100 either way — so market cap, not price, tells you whether the game is actually growing.
You should probably understand what happens if you don't.
An interesting choice.
When the game expands, the new tokens are split three ways.
| Share | Goes to | Why |
|---|---|---|
| 80% | Stakers | the game |
| 10% | The Jackpot | the pot |
| 10% | The Reserve | the defence |
A separate amount is minted into the liquidity pool at the same time. That's what snaps the price back to 100.
Stay staked and your hands improve. Your tier sets how heavily your position is weighted when new supply is handed out.
| Tier | Tenure | Print weight |
|---|---|---|
![]() PAPER | 0–1 days | 0.50× |
![]() WOOD | 2–4 days | 0.57× |
![]() STONE | 5–9 days | 0.68× |
![]() GOLD | 10–13 days | 0.86× |
![]() DIAMOND | 14+ days | 1.00× |
At Diamond your print weight is maxed. For the same sized stack, a wallet at 1.00× receives roughly twice what one at 0.50× receives.
Where does the difference go?
To the people who stayed.
Funny how that works.
Your tokens stay yours. Your tenure does not. Unstake and you start again from Paper.
Adding more doesn't reset you completely — your tenure is blended down in proportion to the size of the new deposit.
Small top-up, small effect. Double your position after 14 days and, unsurprisingly, you don't get to pretend the new half has also been here a fortnight.
We just don't make panic quite as convenient as you might like.
It falls the longer you stay.
| Tier | Tenure | Exit fee |
|---|---|---|
![]() PAPER | 0–1 days | 5% |
![]() WOOD | 2–4 days | 3% |
![]() STONE | 5–9 days | 2% |
![]() GOLD | 10–13 days | 1% |
![]() DIAMOND | 14+ days | 0% |
Exit fees go to the Reserve. So the fastest hands leave a little something behind for everyone still sitting at the table. Almost charitable.
Request an unstake and you leave on whichever comes later: the second nightly calculation, or 48 hours. While you wait, contractions still apply and you receive nothing.
Unstake just before a night lands and the rebase half is nearly done — the clock half is what still holds you.
Why? Because as the day goes on, tonight's result becomes increasingly obvious. Without a queue, everyone would see a bad night forming and head for the door at once.
If you can already see the red coming, you're too late to find the emergency exit.
Hold or fold. Just don't expect the decision to be free.
Ten percent of every expansion goes in. On drop night, the whole thing pays out.
Between 1% and 10% of eligible wallets win, drawn at random, and the number changes every time. You don't know until it happens whether it's ten winners or a hundred.
The pot then splits equally between them.
So a bigger position improves your odds.
It does not improve your prize.
A whale doesn't get more just for being a whale. Tragic.
Your print weight maxes out at Diamond. Your jackpot weight does not.
Your chance of being drawn keeps reflecting how much you've staked multiplied by how long you've stayed — all season, with no ceiling.
So Diamond isn't the end. It's just when we stop giving you a nicer mask.
Unstake and the tenure component resets to zero. A minimum of ten wallets win every drop.
Ten percent of every expansion goes to the Reserve, along with every exit fee.
It doesn't sit there accumulating $TICKET — which would be particularly useful when $TICKET is falling. Instead it sells gradually into stronger markets and converts to USDG.
Below 95, the Reserve deploys that USDG. It buys $TICKET and burns it. Those tokens are gone permanently.
It is not a peg.
It is not an infinite bid.
It does not guarantee 95 holds.
It fights with whatever ammunition the good days gave it. If the boom was generous, it may have teeth.
If the boom lasted six minutes: manage your expectations.
Deposit USDG, receive $TICKET at $1 each.
If more than the cap is deposited, allocations are pro-rata and the excess is returned. Which means:
Minute one has no advantage over minute 2,879.
No gas war. No bot race. No refreshing the page like a lab rat because somebody told you scarcity was bullish. You have 48 hours. Use them irresponsibly.
Straight into the liquidity pool. All of it.
No team allocation.
No presale discount.
No founder price.
We enter Genesis on the same terms as everyone else. The pool's ownership tokens are burned the moment it's created, so nobody — us included — can ever withdraw what's in it.
If we're going to build a casino, the least we can do is sit at the table.
No team tokens. No unlock waiting six months down the road for everyone to watch nervously.
When the Reserve sells tokens during expansion periods, 15% of the USDG from those sales goes to the team.
So we get paid when the token trades above target, supply is expanding, and the system is generating reserves.
On bad nights: nothing.
Seems fair.
Read it anyway.
No claim on assets. No guaranteed revenue. No redemption value. No pile of dollars underneath each token waiting for you.
People buy $TICKET because they want to play. If demand disappears, there is no grown-up hiding under the table to fix it.
They've been heavily tested and adversarially reviewed, nine rounds of it.
They have not received a professional smart-contract audit. Those are not the same sentence.
Parts of this require trusted administration. Two of three signers can change how the game works, and could over time extract most of the money in the pool.
What stops it is a public timelock, the people holding the keys, and the fact that doing it would end the project. It is not stopped by the code.
The draw includes an off-chain component. Results are published so anyone can recompute and check the allocation.
But you are still trusting us to run the draw correctly. We're telling you because pretending otherwise would be weird.
The maximum in one night is 3%. That sounds small.
So does being punched once. The problem is when it keeps happening. Twenty bad nights compounds to about 45%.
Not "experience volatility." Not "suffer capital impairment."
Lose it.
$TICKET is an experimental, unaudited token with nothing backing it. Treat this like a game, because that is exactly what it is.
Please calibrate your stupidity accordingly.
There's no magical external revenue stream. People buy $TICKET because they want to play. That demand can grow. It can also disappear.
We're not going to draw a diagram with twelve arrows and call it yield. The rules are public. The contracts are public. The risks are public. Decide accordingly.
Because somebody is willing to buy it above 100. That's it. There's no hidden engine manufacturing demand.
If nobody wants to play, nothing prints. Even casinos need customers.
Absolutely. You'll take every contraction and receive none of the new tokens.
We're very committed to user choice.
No. Read the word Reserve again. Then read the word guaranteed, which we didn't use.
It buys below 95 when it has USDG available. How much that helps depends entirely on how much it accumulated first.
Yes. It just isn't instantaneous. There's a fee based on tenure and a two-night queue.
If you decide to panic: panic early.
Game 1 ends. Everything unwinds — you withdraw your whole position, no fee, no waiting, no deadline.
Then you find out what Game 2 is. Nice try.
Because one seemed too easy.
Back to the game →