[DEGEN_GAMES]S1
Season 1 · Diamonds vs Paper
How it works

Five games.

One $TICKET.

Everyone thinks they've got diamond hands.
We make you prove it.

If you read nothing else
01
Every night at 21:00 UTC, the game takes $TICKET's average price over the last 24 hours.
02
Above target, supply increases. Below target, supply decreases.
03
Stake, and you can receive the new tokens.
04
Don't stake, and you still take the cuts.
05
Stay staked longer and your share of new supply gets bigger.
06
Leave, and your tenure resets.
07
That's the game. For now.

01 — Welcome to Degen Games

Five games. Same token.

Each one tests something different.

The first tests your hands.

Stake. Stay. Survive the red.
Or fold.

What comes next is harder.

02 — The number decides

Most tokens work the obvious way.

Supply stays roughly fixed. Price moves.

$TICKET does not.

Every night at 21:00 UTC we take the 24-hour average market price — the TWAP — and compare it with the target of 100.

Above target, supply increases. Below target, supply decreases. Either way, the price gets pulled back towards 100.

Which means staring at the price tells you very little. Market cap is the number to watch.

Above target

The response is aggressive. The further above 100 the average finishes, the more new supply is created — roughly one for one.

A close at 105 mints about 5%. A close at 110 mints about 10%. There is no cap on the upside.

Below target

The game is less enthusiastic about destroying you.

Supply decreases by the size of the gap, capped at 3% a night. So a close at 98 takes 2%. A close at 96 takes the full 3%. A close at 80 takes the same 3% — the gap stops mattering once it is past the cap.

The upside can run.
The downside gets a leash.
Not a muzzle.

The dead zone

Land between 99 and 101 and nothing happens. No increase, no decrease.

For one glorious evening, everyone can stop pretending they know what happens next.

DEAD ZONE TARGET 100 +2%+5%+10%−2%−3%−3%9095100105110 +10% +5% −3%

Upside runs. Downside is dampened. Price gets pulled back towards 100 either way — so market cap, not price, tells you whether the game is actually growing.

03 — Stake or don't

You don't have to stake.

You should probably understand what happens if you don't.

Staked
You take every contraction.
But when supply increases, you receive the new tokens.
And the longer you stay, the better your share.
Unstaked
You take every contraction.
You receive none of the new supply.
All the pain. None of the printing.

An interesting choice.

Where the new supply goes

When the game expands, the new tokens are split three ways.

ShareGoes toWhy
80%Stakersthe game
10%The Jackpotthe pot
10%The Reservethe defence

A separate amount is minted into the liquidity pool at the same time. That's what snaps the price back to 100.

04 — Your hands

Everyone starts as Paper.

Stay staked and your hands improve. Your tier sets how heavily your position is weighted when new supply is handed out.

TierTenurePrint weight
PAPER
0–1 days0.50×
WOOD
2–4 days0.57×
STONE
5–9 days0.68×
GOLD
10–13 days0.86×
DIAMOND
14+ days1.00×

At Diamond your print weight is maxed. For the same sized stack, a wallet at 1.00× receives roughly twice what one at 0.50× receives.

Where does the difference go?

To the people who stayed.
Funny how that works.

Leave

Your tokens stay yours. Your tenure does not. Unstake and you start again from Paper.

Top up

Adding more doesn't reset you completely — your tenure is blended down in proportion to the size of the new deposit.

Small top-up, small effect. Double your position after 14 days and, unsurprisingly, you don't get to pretend the new half has also been here a fortnight.

05 — Leaving

You can leave whenever you want.

We just don't make panic quite as convenient as you might like.

The exit fee

It falls the longer you stay.

TierTenureExit fee
PAPER
0–1 days5%
WOOD
2–4 days3%
STONE
5–9 days2%
GOLD
10–13 days1%
DIAMOND
14+ days0%

Exit fees go to the Reserve. So the fastest hands leave a little something behind for everyone still sitting at the table. Almost charitable.

The queue

Request an unstake and you leave on whichever comes later: the second nightly calculation, or 48 hours. While you wait, contractions still apply and you receive nothing.

Unstake just before a night lands and the rebase half is nearly done — the clock half is what still holds you.

Why? Because as the day goes on, tonight's result becomes increasingly obvious. Without a queue, everyone would see a bad night forming and head for the door at once.

Put another way

If you can already see the red coming, you're too late to find the emergency exit.

Hold or fold. Just don't expect the decision to be free.

06 — The Jackpot

Every fifth night, the pot drops.

Ten percent of every expansion goes in. On drop night, the whole thing pays out.

Between 1% and 10% of eligible wallets win, drawn at random, and the number changes every time. You don't know until it happens whether it's ten winners or a hundred.

The pot then splits equally between them.

So a bigger position improves your odds.
It does not improve your prize.

A whale doesn't get more just for being a whale. Tragic.

Your jackpot weight

Your print weight maxes out at Diamond. Your jackpot weight does not.

Your chance of being drawn keeps reflecting how much you've staked multiplied by how long you've stayed — all season, with no ceiling.

So Diamond isn't the end. It's just when we stop giving you a nicer mask.

Unstake and the tenure component resets to zero. A minimum of ten wallets win every drop.

07 — The Reserve

Good nights build the ammunition for bad ones.

Ten percent of every expansion goes to the Reserve, along with every exit fee.

It doesn't sit there accumulating $TICKET — which would be particularly useful when $TICKET is falling. Instead it sells gradually into stronger markets and converts to USDG.

When price falls

Below 95, the Reserve deploys that USDG. It buys $TICKET and burns it. Those tokens are gone permanently.

What the Reserve isn't

It is not a peg.
It is not an infinite bid.
It does not guarantee 95 holds.

It fights with whatever ammunition the good days gave it. If the boom was generous, it may have teeth.

If the boom lasted six minutes: manage your expectations.

08 — Genesis

48 hours. $69,000 cap.

Deposit USDG, receive $TICKET at $1 each.

If more than the cap is deposited, allocations are pro-rata and the excess is returned. Which means:

Minute one has no advantage over minute 2,879.

No gas war. No bot race. No refreshing the page like a lab rat because somebody told you scarcity was bullish. You have 48 hours. Use them irresponsibly.

Where the money goes

Straight into the liquidity pool. All of it.

No team allocation.
No presale discount.
No founder price.

We enter Genesis on the same terms as everyone else. The pool's ownership tokens are burned the moment it's created, so nobody — us included — can ever withdraw what's in it.

If we're going to build a casino, the least we can do is sit at the table.

09 — How we get paid

There is no founder allocation.

No team tokens. No unlock waiting six months down the road for everyone to watch nervously.

When the Reserve sells tokens during expansion periods, 15% of the USDG from those sales goes to the team.

So we get paid when the token trades above target, supply is expanding, and the system is generating reserves.

On bad nights: nothing.
Seems fair.

10 — Ways this can go horribly wrong

This bit is less entertaining.

Read it anyway.

Nothing backs $TICKET

No claim on assets. No guaranteed revenue. No redemption value. No pile of dollars underneath each token waiting for you.

People buy $TICKET because they want to play. If demand disappears, there is no grown-up hiding under the table to fix it.

The contracts are unaudited

They've been heavily tested and adversarially reviewed, nine rounds of it.

They have not received a professional smart-contract audit. Those are not the same sentence.

The multisig has real power

Parts of this require trusted administration. Two of three signers can change how the game works, and could over time extract most of the money in the pool.

What stops it is a public timelock, the people holding the keys, and the fact that doing it would end the project. It is not stopped by the code.

The Jackpot has a trusted step

The draw includes an off-chain component. Results are published so anyone can recompute and check the allocation.

But you are still trusting us to run the draw correctly. We're telling you because pretending otherwise would be weird.

Contractions compound

The maximum in one night is 3%. That sounds small.

So does being punched once. The problem is when it keeps happening. Twenty bad nights compounds to about 45%.

You can lose everything

Not "experience volatility." Not "suffer capital impairment."

Lose it.

$TICKET is an experimental, unaudited token with nothing backing it. Treat this like a game, because that is exactly what it is.

Please calibrate your stupidity accordingly.

Questions you're going to ask

Is this a ponzi?

There's no magical external revenue stream. People buy $TICKET because they want to play. That demand can grow. It can also disappear.

We're not going to draw a diagram with twelve arrows and call it yield. The rules are public. The contracts are public. The risks are public. Decide accordingly.

Why would $TICKET trade above 100?

Because somebody is willing to buy it above 100. That's it. There's no hidden engine manufacturing demand.

If nobody wants to play, nothing prints. Even casinos need customers.

Can I just hold without staking?

Absolutely. You'll take every contraction and receive none of the new tokens.

We're very committed to user choice.

Is the Reserve a guaranteed floor at 95?

No. Read the word Reserve again. Then read the word guaranteed, which we didn't use.

It buys below 95 when it has USDG available. How much that helps depends entirely on how much it accumulated first.

Can I leave at any time?

Yes. It just isn't instantaneous. There's a fee based on tenure and a two-night queue.

If you decide to panic: panic early.

What happens after Game 1?

Game 1 ends. Everything unwinds — you withdraw your whole position, no fee, no waiting, no deadline.

Then you find out what Game 2 is. Nice try.

Why five games?

Because one seemed too easy.

Back to the game →
GAME 1: DIAMONDS vs PAPER
$TICKET · 48H GENESIS · $69K CAP
What are your hands made of?
MATERIALS CHANGE. DEGENS DON'T.
Not available to UK persons. This is a game, not an investment, not a yield, and not money. New supply goes to stakers and the protocol-owned pool, never to unstaked wallets. Contractions apply to every balance including the pool and the exit queue. The Reserve is not a floor. Jackpot winners are drawn off-chain by the team and published as a Merkle root; this is a trusted step.
The game · Contracts · X